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===========================================================
                      Turbo Pascal Utilities
===========================================================

                        Table of Contents

1. Using TPUMOVER, the unit mover
    A review of unit files
    Using TPUMOVER
2. The Stand-Alone MAKE Utility
    Creating makefiles
     Comments
     Explicit rules
     Implicit rules
     Command lists
     Macros
      Defined test macro ($d)
      Base file name macro ($*)
      Full file name macro ($<)
      File name path macro ($:)
      File name and extension macro ($.)
      File name only macro ($&)
     Directives
    Using MAKE
     The BUILTINS.MAK file
     How MAKE searches for files
     MAKE command-line options
     MAKE error messages
      Fatal errors
      Errors
3. The TOUCH utility
4. The GREP utility
    The GREP switches
    How to search using GREP
    Examples using GREP
5. The BINOBJ utility

This file describes five stand-alone utility programs that come with Turbo Pascal: TPUMOVER, MAKE, TOUCH, GREP, and BINOBJ.

=======================
1. Using TPUMOVER, the Unit Mover
=======================

When you write units, you want to make them easily available to any programs that you develop. (Chapter mysteries, "Units and Related Mysteries," explains what a unit is and tells how to create your own units.) We'll now show you how to use TPUMOVER to remove seldom-used units from TURBO.TPL, and how to insert often-used units into TURBO.TPL.


A Review of Unit Files
============

There are two types of unit files: .TPU files and .TPL files. When you compile a unit, Turbo Pascal puts the resulting object code in a .TPU (Turbo Pascal Unit) file, which always contains exactly one unit.

A .TPL (Turbo Pascal Library) file, on the other hand, can contain multiple units. For example, all the units that come on your Turbo Pascal disk are in the file TURBO.TPL. The file TURBO.TPL is currently the only library file Turbo Pascal will load units from.

You may have noticed, though, that you can use the standard Turbo Pascal units without giving a file name. That's because these units are stored in the Turbo Pascal standard unit file--TURBO.TPL on your distribution disk. Because the units are in that file, any program can use them without "knowing" their location.

Suppose you have a unit called TOOLS.TPU, and you use it in many different programs. Though adding Tools to TURBO.TPL takes up memory (TURBO.TPL is automatically loaded into memory by the compiler), adding it to the resident library makes "using" Tools faster because the unit is in memory instead of on disk.

There are five standard units already in TURBO.TPL: System, Overlay, Printer, Crt, and Dos.


Using TPUMOVER
====

You can use several command-line parameters that let you manipulate units quickly. The syntax for these parameters is

  TPUMOVER filename operations

where filename is either a .TPU file or a .TPL file,

     and operations is an optional list of one or more of the following
     commands:
        +unitname    Add a unit to the library.
        -unitname    Delete a unit from the library.
        *unitname    Extract a unit from the library.

If no operations are specified, TPUMOVER lists the units in the library file along with size and dependency information.


=====================
2. The Stand-Alone MAKE Utility
=====================

This section contains complete documentation for creating makefiles and using MAKE.


Creating Makefiles
========

A makefile contains the definitions and relationships needed to help MAKE keep your program(s) up to date. You can create as many makefiles as you want and name them whatever you want. If you don't specify a makefile when you run MAKE (using the -f option), then MAKE looks for a file with the default name MAKEFILE.

You create a makefile with any ASCII text editor, such as Turbo Pascal's built-in interactive editor. All rules, definitions, and directives end with a carriage return; if a line is too long, you can continue it to the next line by placing a backslash (\) as the last character on the line.

Whitespace--spaces and tabs--is used to separate adjacent identifiers (such as dependencies) and to indent commands within a rule.

Creating a makefile is almost like writing a program--with definitions, commands, and directives.

Comments

Comments begin with a number sign (#); the rest of the line following the # is ignored by MAKE. Comments can be placed anywhere and never have to start in a particular column.


Explicit Rules

Explicit rules take the form

  target [target ... ]: [source source ... ]
     [command]
     [command]
     ...

where target is the file to be updated, source is a file upon which target depends, and command is any valid MS-DOS command (including invocation of .BAT files and execution of .COM and .EXE files).

Explicit rules define one or more target names, zero or more source files, and an optional list of commands to be performed. Target and source file names listed in explicit rules can contain normal MS-DOS drive and directory specifications, but they cannot contain wildcards.

Syntax here is important. target must be at the start of a line (in column 1), and each command must be indented (preceded by at least one space character or tab). As mentioned before, the backslash (\) can be used as a continuation character if the list of source files or a given command is too long for one line. Finally, both the source files and the commands are optional; it is possible to have an explicit rule consisting only of

  target [target ...] followed by a colon.

The idea behind an explicit rule is that the command or commands listed will create or update target, usually using the source files. When MAKE encounters an explicit rule, it first checks to see if any of the source files are target files elsewhere in the makefile. If so, those rules are evaluated first.

Once all the source files have been created or updated based on other explicit (or implicit) rules, MAKE checks to see if target exists. If not, each command is invoked in the order given. If target does exist, its time and date of last modification are compared against the time and date for each source. If any source has been modified more recently than target, the list of commands is executed.

A given file name can occur on the left side of an explicit rule only once in a given execution of MAKE.

Each command line in an explicit rule begins with whitespace. MAKE considers all lines following an explicit rule to be part of the command list for that rule, up to the next line that begins in column 1 (without any preceding whitespace) or up to the end of the file. Blank lines are ignored.

An explicit rule, with no command lines following it, is treated a little differently than an explicit rule with command lines.

  o If an explicit rule exists for a target with commands, the only files
    that the target depends on are the ones listed in the explicit rule.
  o If an explicit rule has no commands, the targets depend on the files
    given in the explicit rule, and they also depend on any file that
    matches an implicit rule for the target(s).

Here are some examples of explicit rules from a makefile:

  myutil.obj: myutil.asm
    tasm myutil.asm,myutil.obj;
  myapp.exe:  myapp.pas myglobal.tpu myutils.tpu
    tpc myapp /Tc:\tp5\bin
  o The first explicit rule states that MYUTIL.OBJ depends upon
    MYUTIL.ASM, and that MYUTIL.OBJ is created by executing the given
    TASM command.
  o The second rule states that MYAPP.EXE depends upon MYAPP.PAS,
    MYGLOBAL.TPU, and MYUTILS.TPU, and is created by the given TPC
    command. (The /T plus path name in these examples will be explained
    later.)

If you reorder the rules so that the one for MYAPP.EXE comes first, followed by the others, MAKE will recompile (or reassemble) only the files that it has to in order to update everything correctly. This is because a MAKE with no target on the command line will try to execute the first explicit rule it finds in the makefile.


Implicit Rules

MAKE also allows you to define implicit rules, which are generalizations of explicit rules. Here's an example to illustrate the relationship between the two types. Consider this explicit rule from the previous sample program:

  myutil.obj: myutil.asm
    tasm myutil.asm,myutil.obj;

This rule is a common one, because it follows a general principle: An .OBJ file is dependent on the .ASM file with the same file name and is created by executing TASM (Turbo Assember). In fact, you might have a makefile where you have several (or even several dozen) explicit rules following this same format.

By redefining the explicit rule as an implicit rule, you can eliminate all the explicit rules of the same form. As an implicit rule, it would look like this:

  .asm.obj:
    tasm $*.asm,$*.obj;

This rule means, "any file ending with .OBJ depends on the file with the same name that ends in .ASM, and the .OBJ file is created using the command

  tasm $*.asm,$*.obj

where $* represents the file's name with no extension." (The symbol $* is a special macro and is discussed in the next section.)

The syntax for an implicit rule follows:

  .source_extension.target_extension:
    {command}
    {command}
    ...

Note the commands are optional and must be indented. The source_extension (which must begin in column 1) is the extension of the source file, that is, it applies to any file having the format

  fname.source_extension

Likewise, the target_extension refers to the the file

  fname.target_extension

where fname is the same for both files. In other words, this implicit rule replaces all explicit rules having the format

  fname.target_extension:fname.source_extension
    [command]
    [command]
    ...

for any fname.

Implicit rules are used if no explicit rule for a given target can be found or if an explicit rule with no commands exists for the target.

The extension of the file name in question is used to determine which implicit rule to use. The implicit rule is applied if a file is found with the same name as the target, but with the mentioned source extension. For example, suppose you had a makefile (named MAKEFILE) whose contents were

  .asm.obj:
    tasm $*.asm,$*.obj;

If you had an assembly language routine named RATIO.ASM that you wanted to compile to RATIO.OBJ, you could use the command

  make ratio.obj

MAKE would take RATIO.OBJ to be the target and create it by executing the command:

  tasm ratio.asm,ratio.obj;

Implicit rules are also used if an explicit rule is given with no commands. Suppose, as mentioned before, you had the following implicit rule at the start of your makefile:

  .pas.tpu:
    tpc $<

You could then rewrite some explicit rules as follows:

  myglobal.tpu: myglobal.pas
  myutils.tpu: myutils.pas myglobal.tpu myutil.obj

Since you don't have explicit information on how to create these .TPU files, MAKE applies the implicit rule defined earlier.

Several implicit rules can be written with the same target extension, but only one such rule can apply at a time. If more than one implicit rule exists for a given target extension, each rule is checked in the order the rules appear in the makefile, until all applicable rules are checked.

MAKE uses the first implicit rule that it discovers for a file with the source extension. Even if the commands of that rule fail, no more implicit rules are checked.

All lines following an implicit rule are considered to be part of the command list for the rule, up to the next line that begins without whitespace or to the end of the file. Blank lines are ignored. The syntax for a command line is provided later in this appendix.

MAKE does not know the full file name with an implicit rule, as it does with explicit rules. For that reason, special macros are provided with MAKE that allow you to include the name of the file being built by the rule.


Command Lists

Commands in a command list must be indented--that is, preceded by at least one space character or tab--and take the form

  [ prefix ... ] command_body

Each command line in a command list consists of an (optional) list of prefixes, followed by a single command body.

The prefixes allowed in a command modify the treatment of these commands by MAKE. The prefix is either the at (@) sign or a hyphen (-) followed immediately by a number.

  @   Keeps MAKE from displaying the command before executing it. The
      display is hidden even if the -s option was not given on the MAKE
      command line. This prefix applies only to the command on which it
      appears.
  -num   Affects how MAKE treats exit codes. If a number (num) is
         provided, then MAKE will abort processing only if the exit status
         exceeds the number given. In this example, MAKE will abort only
         if the exit status exceeds 4:
            -4 myprog sample.x
         If no -num prefix is given, MAKE checks the exit status for the
         command. If the status is nonzero, MAKE will stop and delete the
         current target file.
  -   With a hyphen but no number, MAKE will not check the exit status at
      all. Regardless of what the exit status was, MAKE will continue.

The command body is treated exactly as if it were entered as a line to COMMAND.COM, with the exception that redirection and pipes are not supported. MAKE executes the following built-in commands by invoking a copy of COMMAND.COM to perform them:

  BREAK      CD      CHDIR      CLS      COPY
  MD         MKDIR   PATH       PROMPT   REN
  RENAME     SET     TIME       TYPE     VER
  VERIFY     VOL

MAKE searches for any other command name using the MS-DOS search algorithm:

  o The current directory is searched first, followed by each directory
    in the path.
  o In each directory, first a file with the extension .COM is checked,
    then an .EXE file, and finally a .BAT.
  o If a .BAT file is found, a copy of COMMAND.COM is invoked to execute
    the batch file.


This command will cause MYPROG.PAS to be searched for, using the full search algorithm:

  tpc myprog.pas /$B+,R+,I+


Macros

Often certain commands, file names, or options are used again and again in your makefile. In an example earlier in this appendix, all the TPC commands used the switch /Tc:\tp5\bin, which means that the files TPC.CFG and TURBO.TPL are in the subdirectory C:\TP5\BIN. Suppose you wanted to switch to another subdirectory for those files; what would you do? You could go through and modify all the /T options, inserting the appropriate path name. Or, you could define a macro.

A macro is a name that represents some string of characters (letters and digits). A macro definition gives a macro name and the expansion text; thereafter, when MAKE encounters the macro name, it replaces the name with the expansion text.

Suppose you defined the following macro at the start of your makefile:

  TURBO=c:\tp5\bin

You've defined the macro TURBO, which is equivalent to the string c:\tp5\bin. You could now rewrite the makefile as follows:

  TURBO=c:\tp5\bin
  myapp.exe:  myapp.pas myglobal.tpu myutils.tpu
    tpc myapp /T$(TURBO)
  myutils.tpu: myutils.pas myglobal.tpu myutil.obj
    tpc myutils /T$(TURBO)


Everywhere the Turbo directory is specified, you use the macro invocation $(TURBO). When you run MAKE, $(TURBO) is replaced with its expansion text, c:\TP5.BIN. The result is the same set of commands you had before but with greater flexibility.

In fact, if you leave out the first line altogether, you can specify which subdirectory you want each time you run MAKE, using the -D (Define) option:

  make -DTURBO=c:\tp5\project

Macro definitions take the form

  macro_name=expansion text

where macro_name is the name of a macro made up of a string of letters and digits with no whitespace in it, though you can have whitespace between macro_name and the equal sign (=). [expansion text] is any arbitrary string containing letters, digits, whitespace, and punctuation; it is ended by a carriage return. Note that macros are case sensitive. Thus the macro names Turbo, turbo and TURBO are all different.

If macro_name has previously been defined, either by a macro definition in the makefile or by the -D option on the MAKE command line, the new definition replaces the old.

Macros are invoked in your makefile with the format

  $(macro_name)

Macros in macros: Macros cannot be invoked on the left (macro_name) side of a macro definition. They can be used on the right (expansion text) side, but they are not expanded until the macro being defined is invoked. In other words, when a macro invocation is expanded, any macros embedded in its expansion text are also expanded.

MAKE comes with several special predefined macros built-in: $d, $*, $<, $:, $., and $&. The first is a defined test macro, used in the conditional directives !if and !elif; the others are file name macros, used in explicit and implicit rules. The various file name macros work in similar ways, expanding to some variation of the full path name of the file being built. In addition, the current SET environment strings are automatically loaded as macros, and the macro __MAKE__ is defined to be 1 (one).


Defined Test Macro ($d)

This macro expands to 1 if the given macro name is defined, or to 0 if it is not. The content of the macro's expansion text does not matter. This special macro is allowed only in !if and !elif directives. For example, if you wanted to modify your makefile so that it would use a particular Turbo Pascal directory if you didn't specify one, you could put this at the start of your makefile:

  !if !$d(TURBO)            # if TURBO is not defined
  TURBO=c:\tp5\bin          # define it to C:\TP5\BIN
  !endif

If you invoke MAKE with the command line

  make -DTURBO=c:\tp5\project

then TURBO is defined as c:\tp5\project. If, however, you just invoke MAKE by itself,

  make

then TURBO is defined as c:\tp5\bin, your "default" subdirectory.


Base File Name Macro ($*)

This macro is allowed in the commands for an explicit or an implicit rule. The macro expands to the file name being built, excluding any extension, like this:

  File name is A:\P\TESTFILE.PAS
  $* expands to A:\P\TESTFILE

For example, you could modify the explicit MYAPP.EXE rule already given to look like this:

  myapp.exe:  myapp.pas myglobal.tpu myutils.tpu
    tpc $* /T$(TURBO)


Full File Name Macro ($<)

The full file name macro ($<) is also used in the commands for an explicit or implicit rule. In an explicit rule, $< expands to the full target file name (including extension), like this:

  File name is A:\P\TESTFILE.PAS
  $< expands to A:\P\TESTFILE.PAS

In an implicit rule, $< takes on the file name plus the source extension. For example, the previous implicit rule

  .asm.obj:
    tasm $*.asm,$*.obj;

can be rewritten as

  .asm.obj:
     tasm $<,$*.obj;


File Name Path Macro ($:)

This macro expands to the path name (without the file name), like this:

  File name is A:\P\TESTFILE.PAS
  $: expands to A:\P\


File Name and Extension Macro ($.)

This macro expands to the file name, with extension, like this:

  File name is A:\P\TESTFILE.PAS
  $. expands to TESTFILE.PAS


File Name Only Macro ($&)

This macro expands to the file name only, without path or extension, like this:

  File name is A:\P\TESTFILE.PAS
  $& expands to TESTFILE


Directives

The version of MAKE bundled with Turbo Pascal allows something that other versions of MAKE don't: conditional directives similiar to those allowed for Turbo Pascal. You can use these directives to include other makefiles, to make the rules and commands conditional, to print out error messages, and to "undefine" macros.

Directives in a makefile begin with an exclamation point (!). Here is the complete list of MAKE directives:

  !include
  !if
  !else
  !elif
  !endif
  !error
  !undef

A file-inclusion directive (!include) specifies a file to be included into the makefile for interpretation at the point of the directive. It takes the following form:

  !include "filename"

or

  !include <filename>

These directives can be nested arbitrarily deep. If an include directive attempts to include a file that has already been included in some outer level of nesting (so that a nesting loop is about to start), the inner include directive is rejected as an error.

Conditional directives (!if, !elif, !else, and !endif) give a programmer a measure of flexibility in constructing makefiles. Rules and macros can be "conditionalized" so that a command-line macro definition (using the -D option) can enable or disable sections of the makefile.

The format of these directives parallels, but is more extensive than, the conditional directives allowed by Turbo Pascal:

  !if expression
    [ lines ]
  !endif
  !if expression
    [ lines ]
  !else
    [ lines ]
  !endif
  !if expression
    [ lines ]
  !elif expression
    [ lines ]
  !endif

The conditional directives form a group, with at least an !if directive beginning the group and an !endif directive closing the group.

The expression allowed in an !if or an !elif directive uses a syntax similar to that found in the C programming language. The expression is evaluated as a simple 32-bit signed integer expression.

Numbers can be entered as decimal, octal, or hexadecimal constants. For example, these are legal constants in an expression:

  4536       # decimal constant
  0677       # octal constant (note the leading zero)
  0x23aF     # hexadecimal constant

and any of the following unary operators:

  -     negation
  ~     bit complement
  !     logical not

An expression can use any of the following binary operators:

  +     addition
  -     subtraction
  *     multiplication
  /     division
  %     remainder
  >>    right shift
  <<    left shift
  &     bitwise and
  |     bitwise or
  ^     bitwise exclusive or
  &&    logical and
  ||    logical or
  >     greater than
  <     less than
  >=    greater than or equal to
  <=    less than or equal to
  ==    equality
  !=    inequality

An expression can contain the following ternary operator:

  ? :   The operand before the ? is treated as a test.
        If the value of that operand is nonzero, then the second
        operand (the part between the ? and the colon) is the
        result. If the value of the first operand is zero, the
        value of the result is the value of the third operand
        (the part after the :).

Parentheses can be used to group operands in an expression. In the absence of parentheses, binary operators are grouped according to the same precedence given in the C language.

Grouping is from left to right for operators of equal precedence, except for the ternary operator (? :), which is right to left.

Macros can be invoked within an expression, and the special macro $d() is recognized. After all macros have been expanded, the expression must have proper syntax. Any words in the expanded expression are treated as errors.

The error directive (!error) causes MAKE to stop and print a fatal diagnostic containing the text after !error. It takes the format

  !error [any_text]

This directive is designed to be included in conditional directives to allow a user-defined abort condition.

The undefine directive (!undef) causes any definition for the named macro to be forgotten. If the macro is currently undefined, this directive has no effect.

Using MAKE
==

You now know a lot about how to write makefiles; now's the time to learn how to use them with MAKE. The simplest way to use MAKE is to type the command

  MAKE

at the MS-DOS prompt. MAKE then looks for MAKEFILE; if it can't find it, it looks for MAKEFILE.MAK; if it can't find that, it halts with an error message.

You can specify a file with the -f option:

  MAKE -fstars.mak

The general syntax for MAKE is

  make option option ... target target ...

where option is a MAKE option (discussed later) and target is the name of a target file to be handled by explicit rules.

If the command line does not include any target names, MAKE uses the first target file mentioned in an explicit rule. If one or more targets are mentioned on the command line, they will be built as necessary.

Here are some more examples of MAKE command lines:

  make -n -fstars.mak
  make -s
  make -Iinclude -DTURBO=c:\tp5\project


The BUILTINS.MAK File

As you become familiar with MAKE, you will find that there are macros and rules (usually implicit ones) that you use again and again. You've got three ways of handling them. First, you can put them in every makefile you create. Second, you can put them all in one file and use the !include directive in each makefile you create. Third, you can put them all in a file named BUILTINS.MAK.

Each time you run MAKE, it looks for a file named BUILTINS.MAK; if it finds the file, MAKE reads it in before handling MAKEFILE (or whichever makefile you want it to process).

The BUILTINS.MAK file is intended for any rules (usually implicit rules) or macros that will be commonly used in files anywhere on your computer.

There is no requirement that any BUILTINS.MAK file exist. If MAKE finds a BUILTINS.MAK file, it interprets that file first. If MAKE cannot find a BUILTINS.MAK file, it proceeds directly to interpreting MAKEFILE (or whatever makefile you specify).


How MAKE Searches for Files

MAKE will search for BUILTINS.MAK in the current directory or in the exec directory if your computer is running under DOS 3.x. You should place this file in the same directory as the MAKE.EXE file.

MAKE always searches for the makefile in the current directory only. This file contains the rules for the particular executable program file being built. The two files have identical syntax rules.

MAKE also searches for any !include files in the current directory. If you use the -I (Include) option, it will also search in the specified directory.


MAKE Command-Line Options

  -Didentifier   Defines the named identifier to the string consisting of
                 the single character 1.
  -Diden=string  Defines the named identifier iden to the string after
                 the equal sign. The string cannot contain any spaces or
                 tabs.
  -Idirectory    MAKE will search for include files in the indicated
                 directory (as well as in the current directory).
  -Uidentifier   Undefines any previous definitions of the named
                 identifier.
  -s             Normally, MAKE prints each command as it is about to be
                 executed. With the -s option, no commands are printed
                 before execution.
  -n             Causes MAKE to print the commands, but not actually
                 perform them. This is useful for debugging a makefile.
  -ffilename     Uses filename as the MAKE file. If filename does not
                 exist and no extension is given, tries filename.MAK.
  -? or -h       Prints help message.


MAKE Error Messages

Fatal Errors

Don't know how to make XXXXXXXX

  This message is issued when MAKE encounters a nonexistent file name in
  the build sequence, and no rule exists that would allow the file name to
  be built.

Error directive: XXXX

  This message is issued when MAKE processes an #error directive in the
  source file. The text of the directive is displayed in the message.

Incorrect command line argument: XXX

  This error occurs if MAKE is executed with incorrect command-line
  arguments.

Not enough memory

  This error occurs when the total working storage has been exhausted. You
  should try this on a machine with more memory. If you already have 640K
  in your machine, you may have to simplify the source file.

Unable to execute command

  This message is issued after attempting to execute a command. This could
  be a result of the command file not being found, or because it was
  misspelled. A less likely possibility is that the command exists but is
  somehow corrupted.

Unable to open makefile

  This message is issued when the current directory does not contain a
  file named MAKEFILE.


Errors

Bad file name format in include statement

  Include file names must be surrounded by quotes or angle brackets. The
  file name was missing the opening quote or angle bracket.

Bad undef statement syntax

  An !undef statement must contain a single identifier and nothing else as
  the body of the statement.

Character constant too long

  Character constants can be only one or two characters long.

Command arguments too long

  The arguments to a command executed by MAKE were more than 127
  characters--a limit imposed by DOS.

Command syntax error

  This message occurs if
     o the first rule line of the makefile contained any leading
       whitespace.
     o an implicit rule did not consist of .ext.ext:.
     o an explicit rule did not contain a name before the : character.
     o a macro definition did not contain a name before the = character.

Division by zero

  A divide or remainder in an !if statement has a zero divisor.

Expression syntax error in !if statement

  The expression in an !if statement is badly formed--it contains a
  mismatched parenthesis, an extra or missing operator, or a missing or
  extra constant.

File name too long

  The file name given in an !include directive was too long for MAKE to
  process. File path names in MS-DOS must be no more than 78 characters
  long.

Illegal character in constant expression X

  MAKE encountered some character not allowed in a constant expression. If
  the character is a letter, this indicates a (probably) misspelled
  identifier.

Illegal octal digit

  An octal constant was found containing a digit of 8 or 9.

Macro expansion too long

  A macro cannot expand to more than 4096 characters. This error often
  occurs if a macro recursively expands itself. A macro cannot legally
  expand to itself.

Misplaced elif statement

  An !elif directive was encountered without any matching !if directive.

Misplaced else statement

  An !else directive was encountered without any matching !if directive.

Misplaced endif statement

  An !endif directive was encountered without any matching !if directive.

No file name ending

  The file name in an include statement was missing the correct closing
  quote or angle bracket.

Redefinition of target XXXXXXXX

  The named file occurs on the left-hand side of more than one explicit
  rule.

Unable to open include file XXXXXXXXX.XXX

  The named file could not be found. This could also be caused if an
  include file included itself. Check whether the named file exists.

Unexpected end of file in conditional started on line #

  The source file ended before MAKE encountered an !endif. The !endif was
  either missing or misspelled.

Unknown preprocessor statement

  A ! character was encountered at the beginning of a line, and the
  statement name following was not error, undef, if, elif, include, else,
  or endif.


==========
3. The TOUCH Utility
==========

There are times when you want to force a particular target file to be recompiled or rebuilt, even though no changes have been made to its sources. One way to do this is to use the TOUCH utility included with Turbo Pascal. TOUCH changes the date and time of one or more files to the current date and time, making it "newer" than the files that depend on it.

To force a target file to be rebuilt, "touch" one of the files that target depends on. To touch a file (or files), enter

  touch filename [ filename ... ]

at the DOS prompt. TOUCH will then update the file's creation date(s).

Once you do this, you can invoke MAKE to rebuild the touched target file(s).


=========
4. The GREP Utility
=========

GREP is a powerful search utility that can look for text in several files at once.

The command-line syntax for GREP follows:

  GREP [options] searchstring [filespec ... ]

where options consists of one or more single characters preceded by a hyphen, searchstring defines the pattern to search for, and filespec is the file specification. filespec tells GREP which files (or groups of files) to search; it can be an explicit file name or a generic file name incorporating the DOS wildcards (? and *). You can also enter a path as part of filespec; if you use filespec without a path, GREP only searches the current directory. If you don't specify filespec, input to GREP must be specified by redirecting stdin or piping.


The GREP Switches
=======

In the command line, options are one or more single characters preceded by a hyphen (-). Each individual character is a switch that you can turn on or off: type the plus symbol (+) after a character to turn the option on, or type a hyphen (-) after the character to turn the option off.

The default is on (the + is implied): for example, -R means the same thing as -R+. You can list multiple options individually like this: -I -D -L). Or you can combine them like this: -ILD or -IL -D, and so on). It's all the same to GREP.

Here is a list of the switches and their meanings:

  -C   Count only: Only a count of matching lines is printed. For each
       file that contains at least one matching line, GREP prints the file
       name and a count of the number of matching lines. Matching lines
       are not printed.
  -D   Directories: For each filespec specified on the command line, GREP
       searches for all files that match the file specification, both in
       the directory specified and in all subdirectories below the
       specified directory. If you give a filespec without a path, GREP
       assumes the files are in the current directory.
  -I   Ignore case: GREP ignores upper/lowercase differences (case
       folding). GREP treats all letters a-z as being identical to the
       corresponding letters A-Z in all situations.
  -L   List match files: Only the name of each file containing a match is
       printed. After GREP finds a match, it prints the file name and
       processing immediately moves on to the next file.
  -N   Numbers: Each matching line that GREP prints is preceded by its
       line number.
  -O   UNIX output format: Changes the output format of matching lines to
       support more easily the UNIX style of command-line piping. All
       lines of output are preceded by the name of the file which
       contained the matching line.
  -R   Regular expression search: The text defined by searchstring is
       treated as a regular expression instead of as a literal string.
  -U   Update options: GREP will combine the options given on the command
       line with its default options and write these to the GREP.COM file
       as the new defaults. (In other words, GREP is self-configuring.)
       This option allows you to tailor the default option settings to
       your own taste.
  -V   Non-match: Only non-matching lines are printed. Only lines that do
       not contain the search string are considered to be non-matching
       lines.
  -W   Word search: Text found which matches the regular expression will
       be considered a match only if the character immediately preceding
       and following cannot be part of a word. The default word character
       set includes A-Z, 9-0, and the underbar (_). An alternate form of
       this option allows you to specify the set of legal word characters.
       Its form is -W[set], where set is any valid regular expression set
       definition. If alphabetic characters are used to define the set,
       the set will automatically be defined to contain both the upper and
       lower case values for each letter in the set, regardless of how it
       is typed, even if the search is case-sensitive. If the -W option is
       used in combination with the -U option, the new set of legal
       characters is saved as the default set.
  -Z   Verbose: GREP prints the file name of every file searched. Each
       matching line is preceded by its line number. A count of matching
       lines in each file is given, even if the count is zero.

Several of these options are in direct conflict with each other. In these cases, the following order applies (the first one is the one that takes precedence):

  -Z   -L   -C   -N

Each occurrence of an option overrides the previous definition: Its state reflects the way you last set it. At any given time, each option can only be on or off.

You can install your preferred default setting for each option in GREP.COM with the -U option. For example, if you want GREP to always do a verbose search (-Z on), you can install it with the following command:

  GREP -U -Z


How to Search Using GREP
==============

The value of searchstring defines the pattern GREP will search for. A search string can be either a (via the -R switch) or a literal string. In regular expressions, operators govern the search; literal strings have no operators.

You can enclose the search string in quotation marks to prevent spaces and tabs from being treated as delimiters. Matches will not cross line boundaries (a match must be contained in a single line).

When the -R switch is used, the search string is treated as a regular expression (as opposed to a literal expression), and the following symbols take on special meanings:

  ^   A caret at the start of the expression matches the start
      of a line.
  $   A dollar sign at the end of the expression matches the end
      of a line.
  .   A period matches any character.
  *   An expression followed by an asterisk wildcard matches
      zero or more occurrences of that expression: fo* matches
      f, fo, foo, etc.
  +   An expression followed by a plus sign matches one or more
      occurrences of that expression: fo+ matches fo, foo, etc.,
      but not f.
  []  A string enclosed in brackets matches any character in
      that string, but no others. If the first character in the
      string is a caret (^), the expression matches any
      character except the characters in the string. For
      example, [xyz] matches x, y, and z, while [^xyz] matches a
      and b, but not x or y. A range of characters can be
      specified by two characters separated by a hyphen (-).
      These can be combined to form expressions like [?a-bd-z]
      to match ? and any letter except c.
  \   The backslash "escape character" tells GREP to seach for
      the literal character that follows it. For example, \.
      matches a period instead of any character.
  Note: Four characters (?, +, *, and .) do not have any special
  meaning when used in a set. The character ^ is only treated
  specially if it immediately follows the beginning of the set
  (that is, immediately after the [).

Any ordinary character not mentioned in this list matches that character. A concatenation of regular expressions is a regular expression.


Examples Using GREP
=========

The following examples assume all options default to off.


Search String grep -n function dirdemo.pas

Finds File DIRDEMO.PAS:

           46      LessFunc = function(X, Y: DirPtr): Boolean;
           55      function NumStr(N, D: Integer): string;
           68      function LessName(X, Y: DirPtr): Boolean;
           73      function LessSize(X, Y: DirPtr): Boolean;
           78      function LessTime(X, Y: DirPtr): Boolean;

Remarks Finds all functions in the file DIRDEMO.PAS. The -N

           tells GREP to precede each matched line with its line
           number.

Search String grep {\$ dirdemo.pas

Finds File DIRDEMO.PAS:

           {$I-,S-}
           {$M 8192,8192,655360}
           {$F+}
           {$F-}

Remarks Finds all compiler directives in DIRDEMO.PAS. The \

           (backslash) preceding the $ is necessary. Without it,
           the $ would indicate the end of the line. All lines
           with { (curly bracket) as the last character would
           match this pattern and be printed out.

Search String grep -i "^ *function.*).*real" *.pas

Finds File MCPARSER.PAS:

           function CellValue(Col, Row: Word): Real;
           function Parse(S: string; var Att: Word): Real;

Remarks Finds all lines that begin with zero or more spaces

           followed by the word function, followed by any string
           of zero or more characters, followed by a
           parenthesis, followed by another string of zero or
           more characters, followed by the word Real, and
           ignores case. The net effect is to search for all
           functions returning a Real. See if you can think of
           other ways to do this.
           The double quotes are necessary because of the space
           in the pattern string. The quotes tell the DOS
           command-line processor to treat the intervening
           characters as a single argument. Without the quotes,
           DOS will think the search string is actually two
           arguments, and GREP will think that everything after
           ^ (the caret character) refers to file names, and
           will complain
           No files matching: *FUNCTION.*).*.


===========
5. The BINOBJ Utility
===========

A utility program called BINOBJ.EXE has been added to convert any file to an .OBJ file so it can be linked into a Turbo Pascal program as a "procedure." This is useful if you have a binary data file that must reside in the code segment or is too large to make into a typed constant array. For example, you can use BINOBJ with the Graph unit to link the graphics driver or font files directly into your .EXE file. Then, to use your graph program, you need only have the .EXE file (see the example BGILINK.PAS).

BINOBJ takes three parameters:

  BINOBJ  <source[.BIN]>  <destination[.OBJ]>  <public name>

where source is the binary file to convert, destination is the name of the .OBJ to be produced, and public name is the name of the procedure as it will be declared in your Turbo Pascal program.

The following example, the procedure ShowScreen, takes a pointer as a parameter and moves 4000 bytes of data to screen memory. The file called MENU.DTA contains the image of the main menu screen (80 * 25 * 2 = 4000 bytes).

Here's a simple (no error-checking) version of MYPROG.PAS:

  program MyProg;
  procedure ShowScreen(var ScreenData : Pointer);
  { Display a screenful of data--no error-checking! }
  var
    ScreenSegment: Word;
  begin
    if (Lo(LastMode) = 7) then        { Mono? }
      ScreenSegment := $B000
    else
      ScreenSegment := $B800;
    Move(@^ScreenData^,               { From pointer }
     Ptr(ScreenSegment, 0)^,          { To video memory }
     4000);                           { 80 * 25 * 2 }
  end;
  var
    MenuP : Pointer;
    MenuF : file;
  begin
    Assign(MenuF, 'MENU.DTA');        { Open screen data file }
    Reset(MenuF, 1);
    GetMem(MenuP, 4000);              { Allocate buffer on heap }
    BlockRead(MenuF, MenuP^, 4000);   { Read screen data }
    Close(MenuF);
    ShowScreen(MenuP);                { Display screen }
  end.

The screen data file (MENU.DTA) is opened and then read into a buffer on the heap. Both MYPROG.EXE and MENU.DTA must be present at run-time for this program to work. You can use BINOBJ to convert MENU.DTA to an .OBJ file (MENUDTA.OBJ) and tell it to associate the data with a procedure called MenuData. Then you can declare the fake external procedure MenuData, which actually contains the screen data. Once you link in the .OBJ file with the $L compiler directive, MenuData will be 4000 bytes long and contain your screen data. First, run BINOBJ on MENU.DTA:

  binobj MENU.DTA MENUDTA MenuData

The first parameter, MENU.DTA, shows a familiar file of screen data; the second, MENUDTA, is the name of the .OBJ file to be created (since you didn't specify an extension, .OBJ will be added). The last parameter, MenuData, is the name of the external procedure as it will be declared in your progam. Now that you've converted MENU.DTA to an .OBJ file, here's what the new MYPROG.PAS looks like:

  program MyProg;
  procedure ShowScreen(ScreenData : Pointer);
  { Display a screenful of data--no error checking! }
  var
    ScreenSegment: Word;
  begin
    if (Lo(LastMode) = 7) then             { Mono? }
      ScreenSegment := $B000
    else
      ScreenSegment := $B800;
    Move(@^ScreenData^,                    { From pointer }
     Ptr(ScreenSegment, 0)^,               { To video memory }
     4000);                                { 80 * 25 * 2 }
  end;
  procedure MenuData; external;
  {$L MENUDTA.OBJ }
  begin
    ShowScreen(@MenuData);                 { Display screen }
  end.

Notice that ShowScreen didn't change at all, and that the ADDRESS of your procedure is passed using the @ operator.